- Preprocess raster input within provider image limits while preserving alpha - Convert transformed SVG paths and gradients into editable vector networks - Normalize path geometry into tightly placed vector frames - Cover real provider fixtures, coordinate mapping, transforms, and gradients Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com> |
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| .. | ||
| blob | ||
| bounds.test.ts | ||
| centerline.test.ts | ||
| normalize.test.ts | ||
| validate.test.ts | ||
| vectorize.test.ts | ||