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4 commits

Author SHA1 Message Date
Danila Poyarkov aa86873dd7
test: typecheck the test suites and fix what that found (#896)
* build: typecheck the test suites

Tests were in no TypeScript program: no tsconfig included tests/** or
packages/*/tests/**, and bun strips types without checking them, so a
fixture could drop a required field and keep passing until something
read it.

@types/bun moves to the root because it was installed per package only,
and #cli-tests/* joins the paths the root config already carries.

* test: fix the type errors the test suites were hiding

Typechecking the tests turned up 1123 errors. Most were ordinary
strictness, but some were real: `NodeChange` bound to Figma's plugin
typings rather than the Kiwi codec in thirteen .fig tests,
materializeInstance was called with six arguments against five so the
blobs and source children were dropped, CanvasKit pixels were written
to a plain object that never reached WASM, and assertions were made
through accessors that do not exist, so they asserted nothing.

Fixtures that had quietly lost a required field now carry it, nullable
results are narrowed through the existing expectDefined helper rather
than assumed, and stand-ins for CanvasKit and the editor go through one
named helper instead of an unexplained cast at each site.

No test was deleted, skipped, or weakened, and no `any`, non-null
assertion, or ts-expect-error was introduced.

* docs: record what typechecking the tests established

Pins the app program's global types with an assertion rather than a
note, since an unpinned types list lets any root @types package decide
which platform src/** is judged against.

The two environment faults that look like code regressions — Vite's
dependency pre-bundle outliving a package rebuild, and heavy .fig
suites failing under load — go to the development docs, where an
explanation belongs.

* fix: align @types/bun and keep node types resolvable when extended

The root manifest declared a newer @types/bun than every package, which
check:monorepo rejects, and pinning the app program's types left them
unresolvable from a config that extends this one out of tree.

* fix: fail the test typecheck when the compiler itself fails

The gate matched diagnostics by substring, so a compiler or config
failure that named no test file printed a pass while having checked
nothing. Diagnostics are now split by whether they name a file: an
unscoped one is the run failing and stops the gate, a test file's is a
finding, and a source file's stays out by design.

Also drops the parameter planComponentConstruction never read, and
makes the inner-shadow verification script exit non-zero when it
renders no image instead of logging and succeeding.

* chore: merge master into tests-typecheck
2026-10-05 12:42:38 +00:00
Danila Poyarkov 24db186ac8
feat: select layers at Figma's click depth (#900)
* feat: select layers at Figma's click depth

Checked against Figma desktop 126 with the same pointer input in both
editors. A click walks from the page down to the deepest layer under the
cursor and stops at the first layer that is not open: top-level frames
(on the page or in a section) and sections that hold layers, component
sets, and every ancestor of the selection are open. So a click inside a
top-level frame selects its direct child, the empty part of a top-level
frame or section selects nothing, and a selected layer's siblings and
cousins are one click away. Double-click goes one level deeper and
Cmd/Ctrl-click reaches the deepest layer.

A marquee started inside a top-level frame or section selects that
container's layers; from the page, a frame or section holding layers is
selected only when fully enclosed.

* fix(vue): compare marquee hits by canvas bounds

A marquee scoped to a rotated frame mapped only two corners into its space, and page-level enclosure used a frame's unrotated rectangle. Both now compare each layer's axis-aligned canvas bounds with the marquee, so rotated frames and their children are selected by what is drawn.
2026-10-05 12:39:04 +00:00
Danila Poyarkov a779edd08a
refactor: scope browser test instrumentation and global types (#667) 2026-09-10 14:26:36 +03:00
Danila Poyarkov d7613f34ec
perf(scene-graph): accelerate axis-aligned hit tests (#534)
* perf(scene-graph): accelerate axis-aligned hit tests

- Reuse cached world positions for untransformed node chains
- Preserve exact matrix hit testing beneath rotated and flipped ancestors
- Profile pointer, hit-test, cached, overlay, and volatile rendering at 500 and 2,000 nodes

* fix(vue): restore layer drop indicators

- Forward reactive drag instructions through virtualized layer item slots
- Render above, below, and child feedback before the drop completes
- Add browser regressions for reorder lines and container highlights

* fix(scene-graph): harden hit-test performance coverage

- Cache transformed ancestry within each hit-test traversal
- Invalidate absolute positions after preview flips and reparenting
- Attach scale-relative browser profiles and correct auto-layout fixture geometry

* fix(scene-graph): reject cyclic layer reorder

- Prevent reorderChild from parenting a node beneath its descendant
- Cover graph preservation after a rejected cyclic reorder
2026-08-16 15:43:25 +03:00