Groups and boolean operations made through the plugin API, and so through the AI and MCP group_nodes and boolean_* tools, take the box of what they contain instead of a default 100×100 box or the first operand's box. The box comes from getAxisAlignedBoundsInParent() in Scene Graph, measured in the parent's own axes so rotated or flipped parents work, and the editor's group, frame, auto-layout, and boolean commands share it so the UI and the API agree. Refs #738.
Scene Graph unit tests move to packages/scene-graph/tests with a package-local assert helper and test type-checking; five Core- and fig-owned tests move to their owners' engine homes. check:test-homes rejects any new test under tests/engine against a reviewed baseline so the migration debt only shrinks.
A reparented node keeps its drawn position, rotation, and flips: translation-only parent chains shift x/y by the parents' origin difference, and any other chain decomposes the node's world matrix against the new parent through localTransformFromWorld() in coordinate.ts. Fixes#737.
Root AGENTS.md becomes a map plus cross-cutting rules; folder rules live in one AGENTS.md per package and top-level folder, checked by check:docs. CONTRIBUTING.md owns process; README and the docs page link to it. Release preparation copies the root LICENSE into every published package, Core, CLI, and MCP gain READMEs, and the release workflow test packs its fixture in-process instead of through npm.
* refactor!: move shared primitives below dom-css and core
dom-css depended on core for color conversion, base64 helpers, text
direction, and web-font assets, so core could not use dom-css and every
caller special-cased HTML and Tailwind output.
Color conversion and management, base64 helpers, and text/layout
direction now live in scene-graph under `color`, `bytes`, and
`text-direction`. dom-css takes web-font resolution as an injected
`fonts` option and owns the font face types, so it depends only on
scene-graph and core can depend on it.
BREAKING CHANGE: `@open-pencil/core/color` and `@open-pencil/core/bytes`
are removed, and the direction helpers are no longer exported from
`@open-pencil/core/text`; import them from `@open-pencil/scene-graph`
subpaths. `exportHTMLBundle` takes a font resolver in `fonts` instead of
`'assets'`.
* fix(tools): import color parsing from scene-graph in visual bisect
* fix(mcp): declare the scene-graph dependency
MCP imports `@open-pencil/scene-graph/bytes` since base64 helpers moved
there, but only reached scene-graph through core, so isolated installs
and package checks depended on transitive resolution.
* refactor!: use js-base64 directly instead of a base64 wrapper
Base64 helpers had moved into scene-graph only to sit below dom-css,
but they are a thin wrapper over js-base64 and unrelated to the graph;
fig already called js-base64 directly.
Callers use js-base64 and check `isValid` where input comes from outside
(clipboard, imported HTML, tool arguments, the plugin API). A new
`open-pencil/no-hand-rolled-base64` lint rule rejects atob, btoa, and
Buffer Base64 conversions, and AGENTS.md records the convention.
BREAKING CHANGE: `@open-pencil/core/bytes` is removed; use `js-base64`.
* fix(dom-css): keep images with invalid Base64 inline in HTML export
`exportHTMLBundle` accepts documents parsed from outside HTML, and
js-base64 drops characters it cannot decode, so extracting an invalid
image data URL wrote different bytes. Such images now stay inline.
The Export panel, SDK helpers, app menus, and CLI each kept their own
hand-written format lists, so new formats such as PPTX reached some
surfaces and not others.
Scene Graph now owns the persisted export-setting format ids, Core IO
adapters carry literal ids so that list is checked against real adapters,
and the panel labels, scale handling, app format types, and CLI format
validation/help are derived from the registry. PPTX joins the Export
panel as a result.
* fix(vue): update instance text properties while typing
Instance text property edits only reached the canvas on Enter or blur, so
the canvas and layer tree lagged behind the field. Emit model updates as
the text changes, commit on blur or Enter, and route bursts through the
existing interactive-edit lease and undo batch so rapid edits collapse
into one transaction.
* fix(vue): present the canvas in sRGB to keep P3 blends correct
CanvasKit 0.41 wraps sRGB on-screen surfaces as RGBA8 but every other
color space as RGBA16F, while browser drawing buffers stay RGBA8 when
their color space changes. Requesting DISPLAY_P3 therefore produced
invalid destination copies and broken blends: black rectangles and brown
Overlay fills over Display-P3 documents. Keep presentation in sRGB and
read the buffer back rather than trusting the setter, leaving the
document color space and its stored colors untouched.
* perf(fig): encode glyph path commands without per-coordinate allocation
Glyph outline encoding allocated an ArrayBuffer, DataView, and Uint8Array
for every coordinate and spread each byte into a number array, so recovery
snapshots and text-heavy exports blocked the main thread for 159-167ms.
Size the output once and write through a single DataView; encoded bytes are
unchanged.
* refactor(vue): separate component property edit resolution from batching
The live text path had grown a boolean flag through a single applyValue that
resolved the edit, chose the batch, and mutated instances, which made the
two entry points differ only by that flag.
Resolve an edit once, keep a named batch key, and let setValue and
setTextValue state their own batching policy. Watch the page and selection
sources directly now that selection is replaced by identity, drop the
redundant scene dependencies the useSceneComputed wrapper already tracks,
move the variant option projection next to the swap projection, and resolve
the swap candidate list once per controls pass instead of once per control.
* feat(vue): restore wide-gamut P3 presentation where the renderer supports it
CanvasKit wraps sRGB on-screen surfaces as RGBA_8888 and every other color
space as RGBA_F16, with the pixel format deliberately not exposed, so a
Display-P3 surface only matches the browser buffer when that buffer is
floating point. Chromium 122+ provides drawingBufferStorage for that; this
negotiates the pairing, keeps the sRGB fallback everywhere else, and warns
with the existing dismissible banner when a Display-P3 document cannot be
presented in wide gamut.
Software rasterizers advertise the float extensions but fail an offscreen
framebuffer attach on the first content frame, so they stay on sRGB, as do
WebKit and Firefox, which have no drawingBufferStorage. A new
document:color-space-changed event recreates the surface when a P3 document
arrives after mount, which previously kept whatever surface the first
document created.
* refactor(web): report the canvas presentation instead of re-deriving it
The wide-gamut notice decided availability from a capability probe, which can
disagree with the surface: configurePresentation also falls back when the
float storage install is rejected or the color space setter is ignored. Pass
the surface's actual result through a new onPresentation option, mirror the
document color space into app state, and let the notice read both, so it
appears exactly when a Display-P3 document is really presented in sRGB. That
also removes two editor-event subscriptions and a tab watcher.
Rename SafariBanner to FileApiBanner, since the condition is the File System
Access API rather than Safari, and move the availability check and picker call
into one capability module instead of repeating them at each save site.
* refactor(web): point capability notices at one neutral support reference
The file API notice linked "Use Chrome" to a Chrome download page while
naming Edge as inert text, and the wide-gamut notice offered no browser
guidance at all. Both now link to the caniuse support table for the API that
decides the capability, so the advice is vendor-neutral and stays correct as
versions move.
External link behavior moves into one primitive: SettingsLink and both
notices share it, gaining rel="noopener noreferrer" and the desktop opener
path, which the notices need because the wide-gamut notice also renders in
Tauri where a raw anchor cannot open an external page.
* fix(fig): stop failing .fig export on unencodable OpenType feature tags
The Kiwi schema types toggledOn/OffOTFeatures as its OpenTypeFeature enum,
which has no PNUM, TNUM, LNUM, ONUM, FRAC, SMCP, C2SC, SUPS, or SUBS member.
Features that map to a typed axis were only written when enabled, so a
disabled one fell through to a raw tag, and encoding then rejected it:
`Invalid value "PNUM" for enum "OpenTypeFeature"`. Because save and recovery
snapshots share that export path, any text using those features could not be
written to a `.fig` file at all — the demo's own typography comparison hit it
in every run.
Disabled mapped tags now clear their axis to the schema's neutral NORMAL value,
an enabled tag on the same axis wins over a disabled sibling so "TNUM on, PNUM
off" still means tabular figures, and tags with no Kiwi representation are
dropped instead of poisoning the whole export.
* perf(core): recompute layout only for the pages a component edit affects
Editing a component recomputed layout for the entire graph, which cost tens
of milliseconds per edit in documents with several populated pages. Layout now
runs once per affected page: the pages of the edited subtrees, their
components, and every instance of those components, which may live on another
page.
The layout function is injected so the scoping contract is testable, and the
existing behaviour is kept when no page can be resolved.
* feat(core): follow the document colour profile when painting
Numbers in a document are coordinates in the profile that document declares,
so painting into a surface with a different profile has to convert them.
Nothing did: stored values were handed to the GPU as-is, which is why a
Display-P3 document looked more saturated on a wide-gamut display than on an
sRGB one, and why export labels and stored values disagreed.
Rendering now resolves each colour from the document's profile into the
surface's profile, reporting clipping when a wider profile does not fit, and
OKHCL colours resolve into the requested target instead of being baked to
sRGB. New documents also default to sRGB, matching Figma, so Display P3 is
reserved for documents that declare it rather than being assumed for
everything OpenPencil creates.
* test(canvas): exercise the P3 spec on the paint page
The P3 rendering spec used the demo's reference page and the shared
`selectDemoReferencePage` helper. The paint page covers the same ground —
gradients, shadows, blurs, multiply and screen blends, an alpha mask — and
the helper is going away with the reference page, so this keeps the spec
independent of that demo content.
The card specs now follow whichever page owns the card instead of switching
by page name, which works for either demo layout.
Discard provisional undo batches on graph replacement without replaying old document edits or clearing committed history. Reset failed preview controllers and refresh selected projections for plain-state SDK consumers while pausing inactive subscriptions.
Cover the verified review findings with negative controls, fix static Vue host insertion, and preserve the shared exact renderer oracle with its independently verified sRGB selection color.
Reject replacement of captured node and variable objects, preserving references on rollback. Reuse traversal and comparison schemas and the node-not-found helper to remove the duplication failures without changing tool inputs.
Record property presence for exact undo/redo, including explicit undefined values, and reject instance index mutations. Tighten numeric and operand schemas to match execution contracts.
Unify preview-aware transforms across scene drawing, labels, selection and input. Give live property and creation edits explicit preview ownership, preserve cancellation and one-step undo, and reuse bounded text preparation resources.
Include retained device-grid handling, worktree HMR coverage, and nested/reflected interaction regressions in this cohesive progress checkpoint.
Validation: full check passes; 734 scoped unit tests and 53 targeted browser tests pass. This is NOT merge-ready: the unchanged exact nested filled-section held/released regression still fails with 63 differing pixels (maximum channel delta 5/255). The browser pass count excludes that separately run failure and the previously classified paint-field-width baseline. Raster-origin investigation and broader acceptance remain outstanding.
Define native Valibot inputs and execution/exposure metadata on each tool. Derive effects and default capabilities, consume upstream Standard Schema conversion, and validate finite numeric inputs consistently across adapters.
Move atomic execution to Core and restore failures from Scene Graph checkpoints without relying on a property diff. Preserve topology, collections, indexes and surviving object identities during rollback.
BREAKING CHANGE: custom tools use input schemas and execution metadata instead of params, ParamDef and independently declared mutation flags. Direct tool execution validates inputs before invoking the handler.
Publish committed history changes independently of scene mutations so menus observe history recorded after the final draw. Align the assets regression with the documented top-left default.
Imported instance children arrive with componentId null, so every component edit re-cloned them and compounded per keystroke into runaway memory. Also fixes sibling inversion, extras jumping to front on sync, and stack overflow on self-referential components.
Sync: match unmatched children by name+type forward instead of cloning, guard self/cyclic sync via isDescendant, and keep unmapped extras at the end.
Import and paste: link children positionally at import time so renamed children stay linked. Clipboard paste is scoped to new instances only so existing instances are untouched.
* fix(packages): make packed exports runtime-safe
Make checked-in package manifests truthful for ordinary npm and Bun packing, and verify installed artifacts under both runtimes. Centralize package discovery, artifact inspection, and bounded process execution so CI and release publication share the same contracts.
* ci: build package dependencies before checks
Keep workspace jobs independent of ignored dist output now that public package exports consistently resolve built artifacts.
* ci: preserve source-first engine tests
Keep the broader dependency build for package and repository validation, but retain Core-only setup for engine shards so workspace tests continue exercising source modules.
* ci: build engine shard dependencies
Build the seven workspace packages imported by engine tests in dependency order. This preserves a single module instance per package and keeps each clean CI shard independent of ignored dist output.
* ci: restore established package build boundaries
Keep the original repository and engine job setup, and add installed artifact verification only after the existing package build. Avoid changing which module copies unrelated tests execute.
* fix(packages): preserve Bun source identity in tarballs
Retain source-first workspace resolution and ship complete source trees for Bun conditions. Verify clean installed consumers without overlaying archives, reuse consumer validation before release publication, and repair Bun 1.3.10 private source alias resolution.
* refactor(tooling): reuse package and process utilities
Use pkg-types for manifest I/O and types, tinyexec for subprocess lifecycle, and npm's pack listing for release staging. Preserve archive verification and project release invariants rather than reimplementing package-manager file selection.
* refactor(tooling): resolve workspace roots at CLI boundaries
Discover and validate the nearest workspace once, support explicit roots, and pass roots to reusable checks. Replace subprocess entrypoint dispatch with direct calls and preserve aggregate package diagnostics without adding arbitrary test timeout increases.
* fix(release): enforce publication boundaries
Use root version alignment and shared validated npm output parsing. Enforce the public npm registry policy and test verification-before-publication, mismatched artifacts, and partial retries without registry writes.
* refactor(tooling): validate package responses with Valibot
Express npm pack and manifest identity contracts as schemas, infer parsed output types, and preserve contextual failures and relative-path safety. Document Valibot as the first-party validation convention while retaining Zod at SDK boundaries.
* refactor(tooling): validate manifests at input boundaries
Share Valibot schemas for consumed manifest fields, recursive exports, supported workspace declarations, and npm registry responses. Infer domain types and reject malformed metadata instead of silently skipping it downstream.
* refactor(tooling): group package helpers by ownership
Colocate manifest and workspace contracts, separate npm response parsing from generic JSON handling, and split smoke packing, installation, and runtime checks. Remove the release tarball forwarding shim and consolidate its coverage in package-artifacts. Preserve public tooling exports and CLI commands.
ARROW_LINES and ARROW_EQUILATERAL stroke caps were accepted by the schema
and round-tripped from .fig files, but the renderer mapped every cap to
Butt, so imported arrows lost their heads and arrows could not be drawn
locally.
Add a pure arrow-cap geometry module to scene-graph (open-endpoint
collection with per-vertex cap overrides, weight-scaled head geometry)
and draw heads in the stroke color for LINE nodes and open VECTOR
centerline strokes, including the dashed-centerline path. Fold the head
reach into strokeOverflow and the node picture margin so heads are not
cropped by visual bounds, caches, or culling. Round-trip per-vertex
stroke caps through the .fig vector style override table so one-ended
Figma arrows import correctly. Expose both caps in the stroke inspector
cap picker with localized labels, and cover the renderer with an
arrow-stroke-caps Playwright canvas snapshot.
Claude-Session: https://claude.ai/code/session_012zjEbyLSBYyPpJP4fu1XNB
- Match the Figma parent and insertion-index API contract\n- Reject duplicate component references before graph mutation\n- Share slash-name variant derivation with editor actions\n- Add structural regression coverage and changelog entry