* feat: write variable-bound properties as tokens in exported code
HTML and Tailwind JSX export reference the design tokens a layer is bound to, var(--color-primary) or bg-primary, instead of baking in their values. A binding becomes a reference only where the stylesheet resolves it as the canvas draws it: the layer still draws the value, the token's unit fits the property, and an attribute such as data-theme="dark" can put the element in the layer's mode. Standalone HTML includes the stylesheet for the tokens it uses, compiled into Tailwind's @theme for Tailwind pages.
* refactor: share the collection variable list and tighten token helpers
Read every variable in collection order through one collectionVariables helper built on es-toolkit's compact, used by the stylesheet and the token references, and map padding sides and color channels instead of repeating them.
* feat: write variables as a CSS token stylesheet
Copy a collection as CSS custom properties or a Tailwind v4 theme from the variables dialog, print it with openpencil tokens, and rebuild design_to_tokens on the same generator. Default modes go in :root or @theme, other modes override under their condition, and aliases are declared again in each mode scope so they follow it.
* fix: give modes that slug alike their own selector and variant
Two modes in one collection whose names reduce to the same slug, such as Dark and dark!, shared one default selector and Tailwind variant, so the later mode silently overrode the earlier one. Slugs are now numbered in mode order, as variable names already are.
* feat(scene-graph): model variables as CSS tokens
A variable now has a CSS custom property name, a unit, raw CSS expressions
per mode, and each mode a CSS condition (a selector or @media prelude), so
code export can treat variables as design tokens rather than resolved
literals.
Names are derived when not set: Tailwind v4 theme namespaces from the type,
the scopes or the leading name segment, so Gray/50 is --color-gray-50. The
first token to claim an explicit name keeps it; Figma files contain
duplicates, and later claimants fall back to a derived name. FLOAT tokens
infer px except for opacity and font weights. Lengths stay in canvas pixels
and only convert when written, so rem does not change what the canvas or
Figma sees.
In .fig, the name goes to codeSyntax.WEB in the form the snippet already
uses, or to plugin data when WEB holds something else such as a Tailwind
class. Unit, expressions and conditions are OpenPencil plugin data,
validated with Valibot. Conditions and expressions reject braces and
semicolons because they are written into stylesheets, and an expression
whose mode value was edited elsewhere is dropped so the number stays
authoritative.
* refactor: move token naming to dom-css and keep fig to persistence
CSS naming, namespaces and units are CSS projection, which dom-css owns;
scene-graph keeps only the token data and the px/rem storage conversion,
and fig only persists plugin data, validated for shape.
Drop Variable.cssName: codeSyntax.WEB is the single place a token's name
lives, read with postcss-value-parser when it is --x or var(--x), so no
second copy has to stay in sync with Figma's field. Derived names use
es-toolkit kebabCase and twirlwind's Tailwind namespace table, which
excludes opacity since Tailwind v4 has no such namespace.
Whether a condition or expression is valid CSS is no longer guessed with
a regex in fig; the stylesheet generator will check it with cssom where
the string enters a stylesheet.
* refactor(fig): parse token plugin data with Valibot's parseJson
Invalid JSON becomes a validation issue like any wrong shape instead of
a caught exception, and the plugin data lookup reuses
getOpenPencilPluginValue rather than repeating it.
* refactor: use es-toolkit for token expression keys and name segments
mapKeys re-keys expressions by file mode id instead of a manual loop, and
compact drops empty name segments. Reading expressions keeps the plain
filter: pickBy returns Partial<T>, which would need a cast.
* fix: keep token expressions on float32 values and rem precision
.fig stores numbers as float32 while plugin data keeps the resolved value
as a double, so a value such as 1234.567 differed by more than the 1e-6
tolerance and its expression was dropped as stale on reopen. Compare both
at float32 precision.
Token numbers were written with four decimals, which turned 0.5px into
0.0313rem; six keep every pixel step down to 1/1024px exact.
Also note that derived names can collide, so stylesheets take them from
variableCSSNames.
* feat(code): link code to canvas layers and underline design issues
Code in the Code tab and layers on the canvas were unrelated: finding the
element behind a layer, or the layer behind an element, meant reading names.
Generated Design JSX and Tailwind JSX report the layer behind each element
in the order elements open, and edited Design JSX keeps the source line of
every element through the sandbox and renderer, so hovering an element
highlights its layer, Cmd/Ctrl-click brings it into view without changing
the selection the code shows, and errors and warnings from the design check
are underlined on the property that causes them.
* feat(code): explain the Code tab when nothing is selected
With no selection the editor showed a starter frame that read like a real
layer. The tab now says it shows the selected layers' code and offers Write
JSX, which opens the editor focused on the starter template.
* refactor(code): group code-to-layer linking into its own domain
Layer link types, issue mapping, and the hover and reveal behavior move
from the Code panel and a component file into src/app/code/layers, with
useCodeLayers as the panel's entry point, so app code no longer imports
types from components.
* fix(code): underline off-scale gaps after the spacing rule renamed its property
* feat(code): mark the layer of the element around the cursor
Hover highlighting and ⌘-click reveal replaced by one model: the element
around the cursor marks its opening and closing tag names and outlines its
layer on the canvas while the editor has focus. ⌘-click also collided
with CodeMirror's add-a-cursor gesture. Read-only Tailwind JSX now takes a
cursor so it links the same way.
Leaving the editor now ends a live Design JSX edit as one undo step.
Before, canvas edits made after typing never reached the code until the
tab was reopened, and their undo entries landed before the edit's.
* feat(code): sync the Code tab and the canvas both ways by patching
Canvas edits now patch the Design JSX a person wrote instead of waiting
for them to leave the editor: each linked element remembers the layer as
Design JSX last wrote it, and a canvas change rewrites only the attributes,
text and child elements that differ from that base, as CodeMirror changes
that keep the cursor, comments, formatting and history. Attributes written
as expressions are never overwritten; the code marks them when the canvas
now differs. Untouched code is regenerated with a minimal text change.
Code edits update layers in place: the new render is reconciled into the
existing layers (reconcileRenderedLayers), which keep their ids, so links,
selection and canvas edits survive typing. Each edit is one coalesced undo
step, replacing the restore-and-rerender preview and the commit on blur.
* feat(code): patch reordered layers and aliased properties in edited code
Reordering layers on the canvas now moves their elements in code a person
wrote: each child element and the blank lines and comments above it form a
block kept as written, and the children are written again in the new
order, staying linked. Children that cannot move safely, such as a loop
between them, keep their order and are marked.
Properties accepted under several names now come from one alias table in
the Design JSX schema, which the renderer resolves through and the patcher
and issue underlines use, so a canvas change to `w` patches `width` where
the person wrote that, instead of adding a second attribute.
* feat(code): keep the cursor in moved code and patch values written in style
A reorder rewrites the children span in one change, which collapsed a
cursor or out-of-sync marker inside a moved element to the span's edge.
The patch now carries where each block moved and places selections and
markers inside it at their new position.
Properties the renderer also reads from style={{ … }} come from a table in
the Design JSX schema instead of a hand-written list, keeping the rule
that an attribute under any of its names wins. The patcher uses it to
update a value written in style where it is, as a number or a px string
as written; values the renderer cannot read, such as '50%', are marked.
The layer patcher is split by concern: syntax helpers, attribute and
style patches, child patches, out-of-sync state and transaction assembly.
* feat(code): show the code's layer on the canvas as a tinted box
The layer of the element around the cursor used the canvas hover slot, so
moving the pointer over the canvas replaced it and the two read the same.
It now has its own shared editor state, codeFocusNodeId, drawn as the hover
outline over a light tint in every pane: hover stays an outline and the
selection keeps its handles, without borrowing the dashed outlines that
already mean component sets, drag parents and ghosts.
* fix(code): write added and removed layers when a reorder cannot move the code
When children could not be moved, such as two written on one line, the
patch marked the order and returned before adding or removing elements,
so a layer created in the same change never reached the code. It now
marks the order and still writes additions and removals.
* refactor(design-jsx): format the rebased layer description and stroke aliases
* feat(code): mount the layer-linked code editor through useCodeMirror
Master moved the code editor onto the shared useCodeMirror composable.
Its layer links, issue underlines, canvas patches, minimal text updates,
autofocus and read-only cursor now sit on that composable instead of a
hand-mounted view.
* feat(scene-graph)!: make a stroke a paint
Stroke extends Fill, so a stroke carries the same paint vocabulary a
fill does instead of a lone color. Every construction site now states
a solid paint type, which keeps today's behaviour exactly; rendering,
.fig conversion, and the stroke panel still read solid strokes only.
copyFill is generic over the paint shape so copyStroke reuses it
rather than repeating the deep copy of gradient stops, transforms and
pattern fields.
Groundwork for the gradient and image strokes in #797.
* test(scene-graph): cover a stroke's nested paint data in copyStroke
A stroke is a paint now, so its gradient stops and transform must copy
as deeply as a fill's; the fixture was solid and proved only the color
and dash pattern.
* refactor(dom-css): group sources into import, export, and runtime
dom-css kept both conversion directions in one flat folder: HTML and CSS
import next to SceneGraph export, a JSX runtime next to the Tailwind JSX
printer, and CSS parsing and formatting in one file.
Sources now live in `import/`, `export/`, and `runtime/`, with the CSS
value helpers split by direction and `export/index.ts` as the `./export`
entry. Tests mirror the new folders. Public entry points are unchanged.
* docs(dom-css): add a package guide for the import, export, and runtime layout
dom-css had no AGENTS.md. The guide records the source layout, the
scene-graph-only dependency, the browser-safe `./export` entry, printed
code generation, and Base64 validation for imported documents, and the
root map links to it.
* feat(cli): export components as Storybook stories
Add `openpencil export -f storybook`, which writes one CSF3 `.stories.ts`
file per component set or component. Each variant becomes a story and the
variant properties become select controls, so the story renders the matching
variant; an unknown combination throws instead of showing another variant.
Stories embed the existing inline-style HTML projection, so consumers need no
OpenPencil runtime. `--framework react|vue|html` only changes the render
wrapper and the Meta/StoryObj import. When the document sits under the current
directory, stories carry an `openpencil://` design link for
@storybook/addon-designs.
Refs #727
* fix(pen): size auto-width text from its content on import
Text without a width in an auto-layout parent was imported 10000px wide, a placeholder the app's text measurer replaces. Headless layout keeps stored sizes, so CLI HTML and Storybook exports stretched hugging frames to over 10000px. Import the width as 0 so the importer's existing text-length estimate applies, and headless layout estimates the rest.
* feat(app): follow layer links to other pages
openpencil:// and web ?node= links only searched the current page, so a Storybook story linking to a component on another page reported it missing. When the current page has no match, load the other pages without showing them and switch to the first that carries the name.
* feat(cli): add design images and watch mode to Storybook export
Each story now links to its own variant when the layer name is unique, and carries a 2x PNG of the variant for @storybook/addon-designs, imported so Vite bundles it. --watch re-exports on every save. Re-exports replace the stories a previous export of the same document generated, including those of deleted components, and refuse to overwrite hand-written stories or another document's.
Refs #727
* fix(cli): reference Storybook design images without ambient PNG types
Import design images with new URL(..., import.meta.url) instead of an import declaration, so consumers need no vite/client types to typecheck the stories. Document that exports should run from the same directory.
* fix(app): search other pages for a link without cancelling page switches
The cross-page layer search prepared each page with preparePage, which advances the page-switch generation, so a page switch the user had in progress could be dropped, and every searched page paid for fonts and layout. Add loadPageNodes, which populates a page's layers through the same worker path without touching the switch generation, and report a failed search as an error instead of a missing layer.
* fix(pen): never import width-less text zero wide
Text without a width now imports at width 0 and relies on the importer's text-length estimate, which skipped single-glyph text. Estimate zero-width text of any length.
* fix(cli): harden Storybook export ownership, titles, and links
- A --page export replaces only its own stories, and names files as a full export does, so it cannot delete or overwrite other pages' stories.
- Same-named components on a page get distinct titles, so Storybook story ids do not collide.
- Read the generated header through CRLF line endings, and refuse a source containing a line break, which would end the header comment and start code.
- Link a story only to a layer name no other layer carries.
- Document the --page default for Storybook export.
Refs #727
* fix(app): let a page switch overtake a link's layer search
A link search that loads other pages could resume after the user started switching pages and move them to the matching page. Expose pageSwitchCount, which advances whenever a page switch starts, and abandon the search when it changes. An overtaken search reports neither a match nor a missing layer.
* fix(pen): estimate only omitted text widths
Estimate a width-less text node's width when it is imported, instead of estimating every zero-width text node afterwards, so an explicit width of 0 is kept.
* fix(cli): track Storybook story ownership by document path and page
- Identify the document by its path relative to the output directory rather than a basename or cwd-relative path, so same-named documents do not share stories and the export no longer depends on the working directory.
- Record the page in each story's header; a --page export replaces all of that page's stories and asks for a full export when renumbered file names land on another page's.
- Check every target, including design images, before removing anything, and refuse to overwrite files this export does not own.
- Quote the header fields as JSON with U+2028/U+2029 escaped, so any path stays inside the comment, instead of refusing line breaks.
- Deduplicate titles by Storybook id, which ignores case and punctuation.
Refs #727
* fix(app): focus a searched page only after its switch committed
A page switch the user starts while the link search's own switch is pending can keep that switch from committing. Check that the search's switch was the only one and landed on its page before focusing; otherwise report the search as superseded.
* fix(pen): keep empty text without a width at zero
* fix(cli): remove only the design images a Storybook export generated
Replacing a story removed its whole .design folder, including files someone else put there. Read the images each owned story references, remove just those, and remove a .design folder only once it is empty.
Refs #727
* test(app): cover a page switch still pending during a link search
The previous test committed the overtaking switch, so the page check alone caught it. Advance the switch count without committing, so the test fails without the count check.
* fix(cli): stage Storybook exports and refuse linked design folders
- Write every file to a staging folder inside the output before removing the previous export, then move them into place, so a failed write no longer leaves the export half replaced.
- Refuse a .design path that is not a real folder, such as a symbolic link, before removing or writing images through it, so an export cannot reach outside the output directory.
Refs #727
* refactor(dom-css): print Storybook stories from a parsed template
Story modules were assembled from string fragments, so quoting and
layout were an implicit contract: the CLI found design images with a
regex that only matched double-quoted `new URL("…")` paths.
A story module is now one TypeScript template, parsed once with acorn
and its TypeScript plugin. Data is filled into `$placeholder` nodes and
the module is printed with esrap, which owns quoting and escaping. The
CLI reads referenced design images back through `storyImagePaths()`
instead of matching text. Tests import generated modules and assert
values rather than formatting.
* refactor(storybook): track generated files in a manifest
The export recovered which files it owned by parsing its own output: a
header regex over JSON-quoted strings, line-separator escaping, CRLF
handling, an AST walk for design images, and a path regex in the CLI.
A `.openpencil-stories.json` manifest now records the document and page
behind each generated file. The CLI validates it with Valibot, including
that every listed path stays inside the output folder, and the story
header is a plain note. Story ids use a copy of Storybook's `sanitize`,
tested against the installed Storybook; the previous rule treated `A§B`
and `A-B` as the same story. Export names use es-toolkit's `pascalCase`.
The CLI export command moves into `commands/export/`, dom-css splits
grouping and naming out of the Storybook exporter, and the CLI takes the
framework list from dom-css.
* fix(pen): keep explicit narrow text widths
A post-import pass widened every multi-character text narrower than two
font sizes, including widths the `.pen` file set on purpose, such as
`width: 0`. Omitted widths are now estimated when the text node is
created, so the pass only overrode explicit widths and is removed.
---------
Co-authored-by: Danila Poyarkov <dev@dannote.net>
* refactor!: move shared primitives below dom-css and core
dom-css depended on core for color conversion, base64 helpers, text
direction, and web-font assets, so core could not use dom-css and every
caller special-cased HTML and Tailwind output.
Color conversion and management, base64 helpers, and text/layout
direction now live in scene-graph under `color`, `bytes`, and
`text-direction`. dom-css takes web-font resolution as an injected
`fonts` option and owns the font face types, so it depends only on
scene-graph and core can depend on it.
BREAKING CHANGE: `@open-pencil/core/color` and `@open-pencil/core/bytes`
are removed, and the direction helpers are no longer exported from
`@open-pencil/core/text`; import them from `@open-pencil/scene-graph`
subpaths. `exportHTMLBundle` takes a font resolver in `fonts` instead of
`'assets'`.
* fix(tools): import color parsing from scene-graph in visual bisect
* fix(mcp): declare the scene-graph dependency
MCP imports `@open-pencil/scene-graph/bytes` since base64 helpers moved
there, but only reached scene-graph through core, so isolated installs
and package checks depended on transitive resolution.
* refactor!: use js-base64 directly instead of a base64 wrapper
Base64 helpers had moved into scene-graph only to sit below dom-css,
but they are a thin wrapper over js-base64 and unrelated to the graph;
fig already called js-base64 directly.
Callers use js-base64 and check `isValid` where input comes from outside
(clipboard, imported HTML, tool arguments, the plugin API). A new
`open-pencil/no-hand-rolled-base64` lint rule rejects atob, btoa, and
Buffer Base64 conversions, and AGENTS.md records the convention.
BREAKING CHANGE: `@open-pencil/core/bytes` is removed; use `js-base64`.
* fix(dom-css): keep images with invalid Base64 inline in HTML export
`exportHTMLBundle` accepts documents parsed from outside HTML, and
js-base64 drops characters it cannot decode, so extracting an invalid
image data URL wrote different bytes. Such images now stay inline.
* refactor!: generate Tailwind JSX through dom-css
Core kept its own SceneGraph → Tailwind mapper next to the one dom-css
uses for Tailwind HTML, and the two drifted: HTML export turned grid
frames into flex columns and dropped rotation, inner shadows, blur, and
flex grow, while Tailwind JSX had them.
Tailwind JSX is now printed by dom-css from the same CSS projection as
HTML export, with esrap building the JSX and string literals carrying
text or attributes that JSX would otherwise reinterpret. The projection
gains grid layout and placement, rotation, every shadow, layer and
background blur, flex grow, right-to-left direction, and sections, and
writes opaque colors as hex so Tailwind can match its palette.
BREAKING CHANGE: `sceneNodeToJSX` and `selectionToJSX` in
`@open-pencil/core` no longer accept a format, and `JSXFormat` and
`JSXExportOptions` are removed. Use `sceneNodesToTailwindJSX` from
`@open-pencil/dom-css` or `@open-pencil/dom-css/browser`.
* fix(dom-css): keep backslashes and line breaks in Tailwind JSX attributes
JSX attribute strings keep backslashes literally, but the printer
escapes backslashes and line breaks in string literals, so a layer
named `a\b` came back as `a\\b`. Such values are now written as
expression containers, like values containing quotes or `&`.
* feat(app): show atomic document loading progress
- Preserve the existing full-canvas pencil loader while adding phase, detail, accessible status, and honest determinate progress
- Keep one generation-safe load owner across FIG decoding, graph preparation, page population, fonts, fallbacks, layout, viewport fitting, and first-render fade
- Prevent nested page setup and viewport cleanup from revealing partially prepared documents
- Cover obsolete sessions, font-resolution ownership, and staged loader UI
* refactor(app): scope editor preparation per tab
- Replace the shared loading boolean with one reactive preparation snapshot and one imperative controller per editor store
- Keep Core page work progress-only and inject canvas suspension from the app boundary
- Route FIG, storage, recovery, DOM import, and page switching through reusable tab-local preparation handles
- Abort only the closing tab's operation and cover generation safety, multi-tab isolation, progress UI, and disposal
* fix(editor): commit prepared pages atomically
- Prepare population, fonts, fallbacks, and layout without changing the visible page
- Reject cancelled and stale prepared pages before committing viewport, selection, and page events
- Keep the preparation overlay until the committed scene version is presented
- Cover call order, cancellation, stale generations, and presentation acknowledgement
* fix(app): stage imported documents before commit
- Prepare imported graphs in an isolated Core editor before replacing the live document
- Share font loading while keeping live selection, graph, renderers, and history untouched during staging
- Preserve the previous graph when staging is cancelled or fails and remove the duplicate pre-font layout pass
* refactor(app): namespace preparation UI
- Move canvas and tab preparation presentations into focused subfolders with concise component names
- Share progress and phase presentation helpers across preparation surfaces
- Show tab-local preparation status without covering the active canvas for background work
* fix(app): cancel preparation work at source
- Publish typed per-store preparation lifecycle events with explicit completion, cancellation, and failure outcomes
- Propagate tab-local AbortSignals through FIG parsing, population workers, and browser font downloads
- Keep cancellable font requests outside shared in-flight caches while retaining globally completed font registrations
- Stop FIG manifest previews from replacing the live graph before atomic document commit
* fix(app): cancel storage and DOM preparation
- Propagate preparation signals through S3 downloads, byte progress, local-cache boundaries, and DOM/CSS conversion checkpoints
- Reuse merged diagnostics and localized toasts for document, storage, and presentation failures
- Replace manual font concurrency and presentation timers with es-toolkit limitAsync and withTimeout
- Guard stalled first presentation and fix the merged recovery dialog title bindings
* fix(app): stage reload and font retry
- Prepare reload graphs in isolation and preserve the current document on read, decode, font, or layout failure
- Restore page and viewport state only after atomic graph commit with cancellable reload reads
- Run font Retry as a tab-local preparation with cache reset, final layout, picture invalidation, and presentation acknowledgement
- Keep completed document pixels visible while Retry reports activity in the tab
* fix(app): enforce exclusive preparation outcomes
- Complete document, storage, recovery, and DOM preparations only after successful commit
- Keep failed and cancelled handles terminal so lifecycle events cannot report contradictory outcomes
- Preserve external AbortError identity across storage timeouts and cancel streamed readers without returning partial bytes
- Cover credential-free pre-abort, mid-stream cancellation, progress cutoff, and terminal outcome exclusivity
* feat(diagnostics): record preparation outcomes
- Persist completed, cancelled, and failed preparation lifecycles through the validated diagnostics recorder
- Store only operation kind, outcome, cancellation or failure category, terminal phase, and coarse duration bucket
- Exclude document subjects, font families, storage identities, URLs, raw durations, messages, and stack traces
* chore(app): keep browser font tests with typography split
- Remove the browser font transport test inherited from a mixed cancellation commit; the source and coverage remain on the typography branch and safety snapshot
* test(vue): assert injected render suspension
- Exercise shouldSuspendRender instead of removed Core loading state\n- Preserve the contract that rendering resumes without a version change
* test(app): complete atomic preparation contracts
- Acknowledge first presentation in headless file-open tests\n- Assert the cancellable font-loading signature at the Tauri fallback boundary
* fix(app): preserve preparation cancellation
- Stage imported graphs before mutating live tabs and propagate aborts through page, DOM, font, and storage work\n- Use the accessible progress primitive and clamp determinate values\n- Cover fallback-font cancellation and yield pending-open test polling to the task queue
* test(text): await fallback font request cancellation
Start the mocked remote font request before aborting so the test proves that the active request receives the preparation signal.
- Decode zstd FIG data and reject invalid compressed payloads
- Compose caller CSS with Tailwind defaults during DOM import
- Slice pooled fixture buffers to their exact byte range
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>