* fix: stop ancestor walks from hanging on a parent cycle
A collaborator's concurrent reparent can leave two layers as each other's
parent. isDescendant, the design check's pageOf, and component sync walked
parentId without a bound, so applying such a change froze the editor.
Add SceneGraph.closest(), a bounded nearest-ancestor lookup, and use it for
these walks so bad data ends the walk instead of the tab.
* fix(collab): sync layer moves without parent cycles or stale child lists
Remote changes assigned each layer's synced parentId and childIds as plain
properties. Two peers moving layers into each other made them each other's
parent, a moved layer stayed listed under its old parent, reorders never
synced, and concurrent additions ended up in different orders or missing
from the parent's list.
Apply the tree after a change's properties: move layers to their synced
parents, skip a move that would make a layer its own ancestor and write the
layer's current parent and position back so every peer settles on it, and
derive each touched parent's childIds from its synced order followed by
unlisted children by id. Locally, a parent's child list syncs once after
each edit that adds, removes, moves, or reorders its children.
Fixes#888Fixes#889
* refactor(scene-graph)!: move sibling order keys to scene-graph
Collaboration needs the same fractional keys as .fig export to order
siblings, and the app must not depend on @open-pencil/fig for them. Move
fractionalPosition, orderKeyBetween, and siblingOrderKeys to
@open-pencil/scene-graph/order-keys.
orderKeyBetween now always returns a key: when no printable key fits it
returns one above lo, which hasOrderKeyBetween detects, so callers no
longer branch on null. It takes an optional suffix, and siblingOrderKeys
can request one per key, so two peers inserting at one spot get distinct
keys. .fig export keeps its keys.
* fix(scene-graph): report instance child reorders as graph events
Instance sync sorted an instance's children in place, so nothing that
listens to graph events saw the new order; in a shared room the order
never reached other peers. Move each child that changes position with
insertChildAt, which reports the reorder.
* feat(collab): resolve the layer tree from each layer's parent history
Add a pure LayerTree for the shared document: each layer records every
parent it was moved under with a move counter and an order key. A layer
sits under its newest parent, ties broken by parent id; when concurrent
moves close a loop, the latest move in the loop falls back to the
layer's next entry until none is left, and a layer no parent can take
goes to its page (Evan Wallace's mutable tree hierarchy CRDT).
The result depends only on the entries, and resolution revisits only
changed, orphaned, and displaced layers. Seeded random runs check that
peers converge and that the incremental result matches a full one.
* fix(collab): sync layer moves as parent history and order keys
Each layer's shared map now records every parent it was moved under with
a move counter from a document-wide Lamport clock, and its order key
among siblings, instead of parentId and childIds. Every peer derives
parentId and childIds from these with LayerTree, so concurrent moves,
reorders, and additions merge, a loop from concurrent moves undoes its
latest move, and a layer whose new parent was deleted meanwhile returns
to its previous one.
A local edit's graph events are written once after the edit, in one
transaction. It records a parent entry for each layer whose parent
changed, a new entry for displaced layers on the touched paths so a move cannot pull
them back, and keys between the moved layers' neighbours with a random
suffix, so concurrent inserts at one spot get distinct keys. Remote
changes find their layers through each event's path, resolve only what
they touch, and move and sort layers through insertChildAt.
This replaces the childIds merge and the write-back of rejected moves:
a rejected move now resolves the same way on every peer from the shared
history, so nothing needs to be written back.
Fixes#888Fixes#889
* feat(collab)!: convert saved rooms and keep mismatched builds apart
A room saved by an earlier build records parentId and childIds. When a
change brings in such layers, from this browser's storage or a peer,
convert them in one transaction: each layer's synced parent becomes its
only entry with counter 0, its position in the parent's synced childIds
becomes an order key, and the old fields go. The result depends only on
the document, so two peers converting at once write the same values,
and converting again writes nothing. The document's meta map records
treeFormat 2.
Builds that record the tree differently would corrupt each other's
rooms, so the collaboration namespace becomes openpencil/2 for Trystero
and the test relay alike, and each peer publishes its treeFormat in
awareness for future version messages.
* fix(collab): send a layer whose parents were all deleted back to its own page
Each layer's shared map records the page it was last placed on, and the
layers under a frame moved to another page are re-recorded. A layer whose
parent chain was deleted goes back to that page, falling back to the first
page only when the recorded one is gone. Saved rooms record pages when
they are converted.
* fix(collab): keep one root per room when peers edit their own documents
Joining a room keeps the joiner's earlier document in its graph, and an
undo or an edit made before the room arrived could still reach it. That
edit shared the joiner's root, every peer adopted it, and the room's
pages disappeared.
The room now records its root as claims in meta, each with the time it
was made, and every peer follows the earliest. Sharing claims the room,
and so does the first edit in a room nobody has shared, which now shares
the whole document as Share does. A peer shares only layers under the
room's root. Converted rooms claim the root with the most children.
Move counters must also be safe integers, so an oversized counter from
another peer cannot stop the move clock from advancing.
* fix(collab): rank root claims by how they were made, not by clocks
Root claims carried the claiming peer's wall-clock time, so a guest whose
clock ran behind the sharer's could still win the room with an edit made
before the room reached them. A claim now records whether it came from
Share or a converted room, or from the first edit in an unshared room;
a shared root outranks an edited one, and the lower id breaks a tie.
A claim also replaces an invalid value already stored for its root.
* fix(collab): keep every root claim through concurrent writes
A root claim was one key per root holding its kind, so two peers claiming
the same root by Share and by an edit at once kept only one of the two
values, and the shared claim could be lost. Each kind of claim on a root
is now its own key. Converting a saved room also claims its root unless
a shared claim exists, so a guest's earlier edited claim no longer keeps
the converted room from outranking it.
* fix(collab): mint layer IDs under a session of each editor window
Every editor window started its IDs at 0:1 from the same counter, so two
people adding layers to a shared room at once could mint the same IDs,
and one person's layers replaced the other's in the room. A joiner's
starting page also took the sharer's page ID and stayed in their list.
SceneGraph's default IDs now carry a session set with setIdSession, as
in Figma's sessionID:localID GUIDs. The editor picks a random 32-bit
session at startup, as Yjs does for each document's clientID; headless
tools keep session 0, so the CLI and MCP server give a file's layers the
same IDs on every run.
* fix(collab): let only Share set a room's root
A guest's first edit in a room whose contents had not arrived claimed
the room and wrote the guest's whole open document into it, images
included, and adopting the sharer's root later only hid it. Every room
starts with someone sharing a document, so a guest has nothing to claim:
only Share, or converting a saved room, now sets the room's root, as a
single value in meta, and a peer writes nothing until the root is known.
Unbinding a room also writes an edit still waiting to be sent, so a move
or deletion made just before leaving reaches the room.
* feat(collab)!: open each room in a tab of its own
Joining a room bound it to whatever tab was active, so a pasted link
could turn a saved file into the room's document, and a share link first
showed an editable blank document. A room is now a document: joining
always opens it in a new tab, or switches to the tab already showing it,
and only Share puts an existing tab's document into a room.
Every room tab owns its session (src/app/collab/rooms.ts and
session.ts), so several rooms can be live at once and keep syncing in
the background. The collaboration panel, presence, following, and the
/share/<id> address follow the active tab, and a canvas publishes its
cursor and selection only to its own tab's room.
A room tab derives its state: joining while its saved copy loads, then
waiting, with an explanation, while nobody who has the file is online;
live with others, or alone on this device's copy. Until the document
arrives the room's screen replaces the editor. Reloading a share link
rejoins it; leaving a room you joined keeps its file as a local unsaved
copy. "Connected" now means another peer answered. Pasted links and IDs
are normalised and validated, and invalid ones say so.
People join right away under a generated name such as "Teal Fox", with
a hint to set one; the one app-wide name is set in the share panel or
in Settings. On a phone, Share copies the room's link instead of making
a new room, and the presence popover shows the room's state.
* feat(desktop): open rooms from openpencil://join links and Home
The desktop app could not receive a share link: links point at the web
app, and openpencil:// only opened files. openpencil://join?room=<id>
now opens the room in a tab of its own. The native parser refuses
anything but a room ID, queues rooms for the frontend through
take_pending_rooms, and a second launch on Windows and Linux forwards
its link through the single-instance handler.
In a browser on a computer, the room's screen and the share panel offer
Open in desktop app, a link the browser hands to the app on click; it
never opens the app by itself. Home gains Join room…, which takes a
pasted room link or ID and opens the room in a new tab.
* feat(collab): set your name on the room screen
The room screen told someone joining under a generated name to set
their name but offered nowhere to do it before the file arrived. It now
has the same name field as the room panel.
* feat(collab): offer the desktop download beside Open in desktop app
A browser on a computer offers a room's openpencil://join link, which
does nothing where the app is not installed. The room screen and panel
now link to the latest release beside it.
* docs: describe joining rooms in the German, Polish, and Russian guides
Bring the translated collaboration pages up to the English one: Share as
the only way into a room, joining in a tab of its own, the waiting
screen, leaving with a local copy, and how layer moves merge. The
English page now names the panel's Leave room button.
* fix(collab): lay out the room screens like the app's empty states
The joining and waiting screens were a left-aligned card with a stray
spinner, a primary Copy link button beside an outline button and a
bare link, and a name field on a screen that lasts seconds. They now use
AppPlaceholder, centred over the tab: a heading, the explanation, the
two hints, secondary Copy link and Leave, a 'You'll appear as' line
whose Change opens a small rename popover, and the desktop handoff on
one muted line. The room panel lines its status dot up with wrapped
text, no longer selects the room link when it opens, and puts the
desktop links and Leave room on one footer line.
* fix(collab): show what a room tab is doing instead of a timed guess
A joined tab said nobody with the file was online five seconds after it
opened, whether or not it had reached the signaling service or met the
people already in the room. Its state now follows what the tab can
observe: connecting until the service answers, looking for people for as
long as that transport takes to introduce everyone, getting the file
from someone who says they have it, waiting when nobody who has it
showed up (naming other guests waiting too), and a can't-connect screen
when the service cannot be reached. Each peer says in its presence
whether it has the room's file.
* fix(collab): list other waiting guests with the explanation
The line naming other guests who are waiting too is information, not an
action, so it follows the hints above the buttons. Peers' hasFile flag
is optional, as older builds do not send it.
* fix(collab): send a canvas's cursor and selection to its tab's room again
Canvases read the editor through a proxy that follows the active tab,
and the room lookup by store never matched it, so pointer moves and
selections stopped reaching the room: collaborators lost each other's
cursors, selections, and page markers. The canvas now looks up its
room by its tab's own store, and its selection listener ends when the
canvas unmounts instead of piling up across tab switches.
* feat(collab): one avatar stack for the toolbar, the mobile pill, and pages
The toolbar, the page list, and the mobile HUD each drew the people in a
room their own way, and the mobile pill read 'Online: 3' in hard-coded
English beside a status dot too small to render. AvatarStack now draws
people overlapping with their agent counts and '+N', and every place
uses it: the toolbar wraps each avatar in its menu or hover card, the
mobile pill shows the room's state dot and the stack with a translated
name, and hovering a page with people on it opens a card with the stack
and who is there, with their agents, to follow. The mobile list is the
shared presence list, so it is translated and can follow agents too.
* docs: note the page hover card and mobile avatars in the changelog
* fix(collab): stop listening to a room once its tab leaves it
A session left its Yjs observers and its awareness listener attached
after dispose, relying on destroy() and the order of teardown not to
touch the tab again. It now removes them explicitly and clears its peer
list. Also fix a missing comma in the Polish collaboration guide.
* feat(app): record runtime errors in diagnostics with their stack
Uncaught errors and unhandled rejections only showed a toast, Vue component errors after boot only reached the console, and a failed chat kept just its error name, so a failure like WebKit's 'Attempting to define property on object that is not extensible.' left nothing to diagnose. They now record a runtime.error, and chat.failed its code, message, and stack. Messages and stacks are scrubbed of URL queries, key- and token-like strings, and home folder names and bounded; AI SDK and provider errors keep no message, since it can quote prompts or responses. Copied diagnostics start with the app version, shell, browser, and language.
* feat(app): label, filter, and page diagnostics events
Every row in Settings → Diagnostics read 'Technical event': the summary looked labels up under diagnostics-prefixed keys the messages do not have, and only a few event kinds had labels at all. Each event now has a specific label and a short detail, such as 'Tool: render · 162 ms', 'Model step · <model>', or an error's message, expands to its recorded fields and stack, and the list filters by level and category and grows a page at a time. The copy action passes the environment header, which moves out of the recorder so tooling that compiles it needs no build-time globals.
* test(app): stream a reasoning reply in WebKit without page errors
Errors such as WebKit's "not extensible" TypeError appear only in that engine, so run a streamed reasoning reply there and fail on any page or console error.
* fix(app): scrub queries on bare paths in diagnostic errors
Only URLs had their query removed, so a message like 'Failed to load /Designs/app.fig?token=…' kept the token.
* fix(app): count diagnostics recorded before Settings opens
The event count and size updated only on new events, so the panel showed 0 events beside a full list.
* feat(app): record failed AI tool calls as problems, with the stack of engine errors
A tool catches what it throws and returns only the message to the model, so diagnostics saw a failed tool as an info event without details. The adapter now passes the thrown value to the tool log. A failed call is a warning; a TypeError, ReferenceError, or RangeError, which comes from a bug in OpenPencil rather than a wrong call, is an error with its message and stack. Other tool errors keep only their name, since their messages quote layer names and arguments.
* fix(core): log tool calls that return an error as failed
Most tools report a failure by returning { error } rather than throwing, such as describe with an unknown node, so the tool log and diagnostics counted them as successful calls while the chat showed them failed.
* feat(app): scrub cloud keys, JWTs, private keys, URL credentials, and emails from diagnostics
The scrubber caught keys by shape only, so 20-character AWS access key IDs, user:pass@ in URLs, and emails reached the log, and a JWT's payload survived because its dots split it into short runs. It moves into its own module with rules grouped by what they protect. The added credential formats follow gitleaks; keys the shape rules already catch, such as GitHub, OpenAI, Anthropic, and Stripe ones, get no separate rule. No maintained browser library fits: secretlint needs Node built-ins and adds at least 23 KB gzipped, and the PII redactors miss tokens. The scrubber is 0.8 KB gzipped.
* refactor(app): name how a tool call is recorded and import diagnostics from its index
* fix(app): record demo document loads in diagnostics
The preparation event's schema listed its kinds, phases, cancel reasons, and failure codes by hand and lacked demo-load, so every demo load failed validation and was dropped. The schema now validates against the same lists the preparation types derive from.
* feat(app): label document preparation events in Settings diagnostics
Preparation events showed their raw name, editor.preparation.finished, because the summary had no label for them. They now read as their kind, such as Switch page, with the outcome and duration below. Event names are a typed union and the labels a map keyed by it, so recording a new event without a label fails type-checking; names stored by older versions still fall back to the raw name.
* fix(app): keep source paths and scrub provider stacks, auth headers, and spaced home folders
Review follow-up. A provider error's message was dropped but repeated on its stack's first line, so it is now removed there too. The long-run rule redacted source paths of 40 or more characters, losing the failing file; a run with slashes now loses only its key-like segments. The bare-path query rule cut optional chaining such as a.b?.c and now needs name= after the question mark. Authorization header values in any scheme, credential assignments such as api_key= or password:, and home folder names with spaces are now scrubbed.
* fix(app): suppress repeats of alternating runtime errors
Repeat suppression compared each error only with the previous one, so a loop alternating between two errors recorded every occurrence. Recent errors are now kept in a small bounded map.
* test(app): validate copied diagnostics and wait for the copy to finish
Master now rejects JSON.parse with a type assertion, so the copied report is read through a Valibot schema. The uncaught-error test read the clipboard before its copy finished and could see the previous test's report; it now waits for the confirmation, as the export test does.
* feat(settings): configure tool access and agent step limits
Built-in AI exposed only a hardcoded subset of the tool registry, and the
maximum agent steps was a constant, so users could neither enable
extended tools such as create_component nor adjust long-running tasks.
Built-in AI and the local MCP server now keep independent, locally saved
tool permissions over one shared catalog, with searchable read-only and
side-effect groups and per-target defaults. Chat settings gain a validated
maximum-steps field whose captured value drives the stop condition,
remaining-step warnings, and limit detection for each message.
Tool access, the local server, browser access, and MCP connections are
grouped under a single Automation settings page.
Closes#573Closes#584
* refactor(settings): split automation into MCP and Tool access pages
The Automation page mixed a permission matrix with server endpoints behind
a Tools/Connections switch, and the view switch was indistinguishable from
the provider switch. The nested scroll region showed three of 110 tools.
Rename the MCP-facing page to MCP and give tool permissions their own Tool
access page. The page owns a fixed toolbar for the target, count, defaults,
and search, so the list uses the full dialog body and no row is clipped.
* fix(automation): explain MCP startup failures with localized guidance
Every startup failure collapsed into "MCP server did not become healthy":
the spawn layer recorded the real error but the runtime discarded it, and
health probes could not distinguish a rejected token from a missing server.
The message also surfaced raw English text as the alert heading.
Classify failures by reason (not installed, denied command, early exit,
startup timeout, rejected token, unexpected response, unreachable) and
render translated heading and guidance from the catalog, keeping captured
stderr or HTTP status as labeled diagnostic detail.
* refactor(ui): share one collapsible disclosure primitive
Six features each wired Reka's collapsible with their own motion classes and
one settings-only theme token, so the same interaction drifted in spacing,
icon size, and reduced-motion handling.
Add AppCollapsible with a family theme and move the settings disclosure and
the model editor's advanced settings onto it. Chat and frame-preset call
sites keep their distinct visuals for a follow-up.
* fix(automation): explain MCP failures with localized details
The failure alert carried raw English error text as its heading, and the
diagnostic payload sat in a sibling block outside the alert with no
relationship to it.
Classify failures by reason, render translated heading and guidance from
the catalog, and keep the payload in a collapsible inside the alert, which
unmounts while collapsed so the live region announces only the summary.
Add a copy action for issue reports.
Find the executable where a graphical launch can: extend PATH with the
common global bin directories before the lookup and report the searched
directories as diagnostic detail.
* fix(automation): keep MCP failure details out of reasons already explained
An unreachable address and a rejected token already name their cause in the
translated guidance, so repeating it under Details added noise. Details now
carry only output the summary cannot: stderr, HTTP status, or an unknown
error message.
* test(settings): browse every MCP failure reason in Storybook
The failure copy lived inside the settings panel, so reviewing the eight
reasons meant reproducing each failure and the mapping could only be
checked through the panel's dependencies.
Extract MCPFailureAlert, which owns the reason-to-copy mapping, detail
visibility, copy action, and restart action, and add a story covering
every reason plus the collapsed-details behavior.
* fix(ui): order alert details above the recovery actions
The alert rendered its action buttons before the details slot, so the
collapsible explanation of a failure appeared under the controls it
explains. Details now render directly after the description.
* fix(automation): correct MCP failure classification and detail
Review follow-ups on the failure diagnostics.
Only 401 and 403 mean the server refused our token; any other status now
reports an unexpected response instead of telling the user to replace a
token that was never the problem.
The install hint rendered the whole diagnostic detail as its package
argument, so searched directories appeared inside the install command.
The install target is now a domain constant and the searched directories
stay as detail, which not-installed failures surface again since they are
the actionable desktop diagnostic.
Exited failures also record the process exit code and signal so copied
diagnostics stay conclusive when stderr is empty. The bundled PATH test
now covers the append branch instead of only the unchanged path.
* feat(settings): accept custom values for presets and retention
Retention was a closed set of three counts while the AI step limit was a
free number, so two bounded numeric preferences looked and behaved
differently for no product reason.
Add a shared preset-or-custom field: presets stay one click, the escape
hatch reveals a validated numeric field, and the model carries only the
resolved number. Diagnostics retention becomes a bounded number (50 to
20,000) with the presets as shortcuts, and the hardcoded revalidation in
the panel is replaced by one domain resolver.
* fix(settings): label the preset and custom fields
Replacing the labeled provider field with the shared control left the AI
step limit as a bare select with a detached hint paragraph, outside the
settings group, so nothing on screen said what the number meant. The
accessibility name came from aria-label, which is why behavior tests
passed while the panel was unreadable.
Move both controls into labeled settings rows with their descriptions, and
give the revealed field its own accessible name so the two controls in one
row differ. The specs now assert the control lives inside the row that
names it, which is the check that would have caught this.
* fix(mcp): allow the desktop app origin by default
A server started manually bound the port and answered curl but the app
webview could not use it: no CORS origin was configured, so the browser
blocked every fetch and the app reported the server as unhealthy. The
workaround required an undocumented environment variable.
Allow the desktop app origins by default, accept a comma-separated
override, and document the default in the CLI help and the security notes.
Authenticated requests still need the bearer token, and browsers set Origin
themselves, so only the app webview can present these origins.
* fix(settings): address review findings on the new controls
Copy details awaited nothing and confirmed the copy before the write
finished. VueUse never rejects and falls back to a legacy write, so the
await is what makes the confirmation honest rather than an error branch.
The preset field only left custom mode when a preset arrived; a non-preset
value assigned from the owner left the select showing a value absent from
its options with the field still hidden. The watcher now follows the model
in both directions.
The story play functions queried the revealed field by the row label, which
Testing Library matches as a whole string, so those interactions could not
find it. The Storybook smoke assertion also assumed a button or tab, which
skipped every story built from other primitives.
* fix(app): protect unsaved documents when closing
Mark tabs with unsaved content updates and ask whether to save before
closing them. The prompt now covers tab closes, the desktop window close
button, and the application Quit action, which previously discarded work
when autosave had no writable target.
Track a content revision separately from scene and recovery versions so a
save only clears the indicator when it wrote the revision it captured.
Cancelled pickers, failed writes, and edits made during a save keep the
document open. Desktop uses the platform alert; the browser keeps the
styled dialog.
The desktop menu replaces the predefined Quit item so the accelerator and
Dock-independent quit path request confirmation instead of exiting.
* fix(ai): resolve credentials only when used
Opening a document, creating a chat, or browsing chat history connected
the provider and read saved secrets, which triggered system credential
prompts without user intent.
Startup now reads credential status only, migration runs inside the first
explicit resolution, and the chat panel initializes local history without
creating a transport. Stock-photo keys resolve per search instead of at
settings refresh, and credentials still marked legacy count as configured
so upgrading does not appear to lose them.
* refactor(ai): export diagnostics from Settings only
Chat kept its own debug log, copied mixed app-wide usage into a
conversation export, and reported a missing cache rate as zero. Remove
that surface and record AI requests, model steps, and tool activity as
correlated diagnostic events instead.
Settings remains the single export location, usage summaries can now
distinguish unreported telemetry from zero, and transcript or tool
payloads are no longer part of the export.
* fix(ai): clear legacy credentials for real
Clearing a Pexels, Unsplash, or provider key only removed the current
store entry. A value that still lived in legacy storage kept the key
configured, so a later search migrated and used the credential the user
had just removed.
Migrate before mutating so clearing also removes the legacy value, and
share one in-flight migration so the media and provider paths cannot
migrate the same plaintext twice.
* fix(ai): scope credential migration per source
Sharing one migration promise process-wide let a second storage return
the first migration's result, leaving its own legacy keys unmigrated
while reporting success. Track in-flight migrations per storage and
serialize them, because every migration writes to the same store and
concurrent runs could overwrite each other.
* fix(app): destroy the window after a confirmed close
Tauri's onCloseRequested helper destroys the window itself when a handler
returns without preventing the event. Approving a close therefore invoked
plugin:window|destroy, which the capability set did not grant, so the
window stayed open with a permission error after saving.
Always intercept the request and destroy the window explicitly once the
choice is confirmed, and grant core🪟allow-destroy in place of the
now-unused close permission.
* fix(app): show a filled dot for unsaved tabs
The unsaved indicator used a stroked Lucide circle whose fill attribute
kept it an empty outline, reading as a disabled control. Draw the
indicator as a filled accent dot matching the status dots used elsewhere
in the app.
* refactor(app): focus the unsaved prompt with VueUse
Replace the manual watcher, nextTick, and component $el focus with
useFocus, which focuses the Save button when the dialog mounts. Assert the
focus in the close-protection test so the Return-saves behavior stays
covered.
* refactor(app): route Quit through the shared menu channel
The Quit item emitted a bespoke app:request-exit event and the close
module listened for it, while every other native item travels as a
menu-event id dispatched by the shell and editor menu composables.
Emit menu-event "quit" for both the Quit item and the platform exit
request, handle it in useShellMenu beside check-updates, and share one
confirmAppExit so window closes and app exits agree on a single approval.
* refactor(app): generate the macOS app menu entries
The application menu hardcoded its labels and the Quit accelerator in
Rust while every other menu entry is generated from APP_MENU_SCHEMA.
Move the custom app entries (About, Check for Updates, Quit) into
APP_MENU_APP_ITEMS and emit desktop/generated/app-menu.json, keyed by id
so the native builder cannot silently drop a label.
Placement stays in Rust because the OS-predefined items sit between them,
and the menu title now comes from the packaged product name.
* build(tauri-menu): check generated menus against the schema
The generated menu files are committed but nothing verified them, so a
schema edit could silently leave desktop/generated stale until the next
release build regenerated it.
Split the renderers from the write step, register the tool as a workspace
so its dependencies resolve, and compare the committed files with the
schema in a test that runs with the other tool checks.
* fix(app): serialize exit confirmations
The window close handler and the Quit item both call confirmAppExit, and
the per-handler closing flag does not cover the two paths. Both could run
close preparation, so an unsaved document could be prompted twice.
Share one in-flight confirmation and clear it when it settles, so a
cancelled or failed attempt still prompts again on the next request.
Use SettingsSection across Settings, including header actions. Delete SettingsSectionHeader, use shared diagnostic groups and retention controls, and remove the model provider's one-off styles.
Render selected labels from reactive options rather than cached menu text. Refine action-row hover and cursor states, add a connection-test icon, simplify media credentials, and share semantic external links across Settings. Cover locale switching and link destinations with focused regressions and Storybook states.
Use a slot-based section for consistent spacing and accessible headings. Align selectors, simplify translated copy, and separate experimental rendering and reload feedback. Keep section states in Storybook.
Share persistent alerts, distinguish partial persistence from validation errors, preserve model identity on retries, and apply the store's deletion eligibility before clearing credentials. Document toast, field-error, alert, and Storybook ownership.
* perf(canvas): add traced navigation benchmarks
- Record and replay timestamped pan and zoom gestures through DOM and CDP input paths\n- Correlate input, viewport, render, long-task, and retained-backing events in Chromium traces\n- Report frame pacing, latency, jump, anchor drift, and crisp-settlement metrics
* perf(canvas): stabilize navigation comparisons
- Separate low-overhead metric runs from optional CPU-profile traces\n- Warm scenarios before recording and use a consistent SwiftShader browser configuration\n- Add a canonical momentum-pan reversal gesture alongside pinch reversal
* fix(canvas): require hardware GPU navigation benchmarks
- Run macOS performance captures through Metal-backed ANGLE and reject accidental SwiftShader fallback\n- Record the GL renderer and reserve software GPU mode for portable correctness smoke runs
* perf(canvas): cache shadow rasters for crisp backing
- Rasterize local drop and inner shadows only while constructing retained scene backing\n- Bound native image memory and invalidate cached entries with node and renderer lifecycle changes\n- Quantize zoom-aware raster resolution and reuse nearby scales without lowering normal scene quality
* test(canvas): verify retained shadow raster fidelity
- Compare settled retained-backing shadow output with direct CanvasKit rendering\n- Keep backdrop blur on the picture fallback and exercise graph-driven cache invalidation\n- Cover updates, deletion, and reparenting through actual SceneGraph events
* perf(canvas): benchmark real FIG fixtures
- Serve exact local fixture bytes through an isolated Playwright route for production preview runs\n- Wait for document loading and page population before zooming to fit and recording navigation\n- Record the resolved fixture path in benchmark environment artifacts
* fix(canvas): preserve nested effect subtree pictures
- Keep deeply nested shadow documents on one retained subtree picture instead of exploding them into per-node image draws\n- Restrict shadow raster acceleration to effect-bearing page children\n- Cover nested shadow fallback and restore gold-preview FIG pinch performance to master levels
* refactor(canvas): share recorded wheel sample type
* perf(canvas): defer backing settlement across zoom reversals
- Track explicit navigation phases and gesture generations instead of inferring idle from viewport timing\n- Cancel or defer retained backing construction while pan, zoom, momentum, or tentative settlement is active\n- Add a repeated short-pause pinch reversal fixture based on the user trace
* perf(canvas): index bounded render chunks
- Split oversized painter subtrees into self-paint and bounded descendant chunks without dropping container visuals\n- Bulk-load chunk visual bounds into RBush for selective world-space queries\n- Cover bounded updates and gold-preview build/query complexity before tile rendering consumes the index
* refactor(canvas): namespace render chunk coverage
* perf(canvas): model chunk paint context
- Preserve ancestor transform and clip dependencies for independently renderable chunks\n- Keep opacity, blend, blur, and mask isolation subtrees atomic until command-level splitting exists\n- Report oversized atomic chunks and lock gold-preview to bounded painter units
* perf(canvas): record pixel-correct render chunks
- Record interruptible chunks in world coordinates with ancestor transforms, clips, and chunk-local culling bounds\n- Draw opacity, blend, blur, and mask isolation chunks directly into destination surfaces in painter order\n- Compare composited chunk output with direct CanvasKit rendering instead of relaxing visual thresholds
* perf(canvas): render selective world tiles
- Map world regions to fixed 256-device-pixel tile targets and quantized sharpness levels\n- Query only intersecting render chunks and preserve atomic destination compositing\n- Match multi-tile CanvasKit output against direct rendering and measure gold-preview tile cost
* perf(canvas): cache chunk pictures across tiles
- Reuse world-space chunk command pictures for every intersecting tile\n- Pool 256-pixel tile surfaces and expose allocation, draw, flush, and snapshot timings\n- Keep expensive atomic foreground blur visible as an over-budget scheduler constraint
* perf(canvas): schedule cached tile rendering
- Bound tile images with an LRU cache and reuse pooled CanvasKit surfaces\n- Plan mandatory holes, stale visible refreshes, and overscan by navigation and content generation\n- Stop jobs at a strict deadline while reporting fallbacks, stale work, overruns, and over-budget effects
* perf(canvas): integrate progressive tiled rendering
- Keep retained scene output as the interaction fallback while exact tiles refine only after navigation becomes idle
- Centralize runtime URL flags and pass renderer selection through the typed Vue canvas API
- Replace benchmark sleeps with explicit mode-aware renderer settlement and report exact tiled coverage
- Preserve bounded scheduler metrics, generation cancellation, native resource cleanup, and shared visual-bounds logic
* refactor(app): centralize runtime query configuration
- Parse collaboration, recent-files, benchmark, presentation, and renderer flags in one typed app module
- Remove ad hoc URL parsing from workspace and collaboration runtime consumers
- Cover supported values and production-safe defaults without adding a repository lint rule
* fix(canvas): replace fallback pixels with exact tiles
- Render opaque page-background tile cells and install them with source replacement instead of double-compositing translucent scene content
- Exercise the live progressive controller against direct rendering across masks, effects, blend isolation, images, fallback text, transforms, and clipping
- Preserve the bounded reversal path with zero Long Tasks and exact settlement near 128 ms on gold-preview.fig
* perf(canvas): invalidate tiled content selectively
- Index chunk dependencies across contained nodes and transform or clipping ancestors
- Re-record affected chunk pictures and invalidate tiles intersecting old or new visual bounds
- Advance unaffected cached tiles to the new scene generation instead of rebuilding the full chunk index and tile cache
- Keep structural graph mutations on the safe full-rebuild path and cover selective refresh end to end
* perf(canvas): bound atomic blur tile refresh
- Render atomic blur chunks with tile-local isolation bounds and blur halos instead of replaying full-subtree layers
- Keep content refresh behind the retained fallback, cap GPU submissions to four tile jobs per frame, and adapt estimates from measured work
- Preserve large-radius CPU over-budget visibility while preventing Metal-backed refresh bursts and deferred GPU overload
- Add deterministic node-mutation benchmarks and summarize scheduler throughput, job duration, overruns, and exact content settlement
* perf(canvas): cancel obsolete tile refresh generations
- Count and report queued jobs removed by content or navigation generation changes
- Add deterministic mutation-then-reversal benchmark support without sleeps
- Assert exact tile work remains suspended during navigation and resumes for the final viewport
- Summarize cancellation alongside scheduler throughput, overruns, and settlement metrics
* test(canvas): cover live tiled blur settlement
- Load gold-preview.fig through the real tiled canvas surface and wait on explicit renderer settlement
- Commit the settled radius-210 large-blur browser snapshot
- Replay the canonical zoom reversal during refresh and require byte-identical final canvas convergence
* fix(canvas): harden renderer resource lifecycle
- Release tiled surfaces, images, pictures, and queued work across surface, font, graph, page, structure, and renderer lifecycle boundaries
- Restore pooled canvas, viewport, and backing state through exception-safe native recording and raster paths
- Rebuild tiled chunk topology only when isolation requirements actually change, preserving selective blur mutation performance
- Document deterministic active-renderer settlement and add lifecycle, graph replacement, cache failure, and surface replacement regressions
* test(canvas): remove source-matching renderer claims
- Delete the autopsy suite that inferred runtime correctness from source text, regexes, line placement, and symbol counts
- Keep renderer ordering, cache cleanup, effect behavior, and pixel fidelity covered by executable behavioral and lifecycle tests
* perf(canvas): present retained backing during tiled navigation
- Profile production reversal traces and attribute tiled p95 cost to GPU command-buffer flushes from full-scene fallback replay and tile presentation
- Use the retained backing as the moving fallback while tile scheduling and cached lookup remain allocation-free
- Defer tile image presentation until idle and expose visible versus presented tile counts in navigation telemetry
- Reduce tiled reversal render p95 from about 8ms to 0.3ms while preserving exact idle replacement and visual parity
* perf(canvas): prioritize visible tile settlement
- Profile per-tile allocation, draw, flush, snapshot, and chunk costs through scheduler telemetry
- Defer overscan until all visible exact tiles are covered
- Replace the four-job idle cap with a higher safety ceiling while the measured five-millisecond deadline controls cheap work
- Reduce mutation-plus-reversal exact settlement from about 272ms to 160ms without Long Tasks, overruns, or over-budget jobs
* refactor(canvas): clarify renderer lifecycle boundaries
- Extract retained backing state types and navigation preview timing\n- Isolate tiled scheduler telemetry from frame orchestration\n- Document settlement and CanvasKit ownership invariants\n- Preserve hot drawing loops, budgets, cache limits, and rendering decisions
* fix(canvas): preserve current label rendering
Retain the merged paragraph-label cache lifecycle and substituted-font readiness while reconstructing the renderer stack on current master.
* test(canvas): keep tile benchmark assertions deterministic
Keep performance timing in benchmark telemetry while asserting structural tile selectivity and cache behavior in CI.
* feat(canvas): expose experimental tiled rendering
- Persist retained or tiled canvas mode in General settings\n- Keep retained rendering as the default and apply changes after reload\n- Preserve URL overrides for deterministic benchmarks and support reproduction
* refactor(app): centralize renderer preference state
Expose renderer override provenance from runtime configuration and keep the settings control's derived state separate from its explicit persistence action.
* refactor(app): share settings layout anatomy
Reuse slot-based section headers and bordered groups while keeping each settings control row explicit.
* fix(canvas): harden tiled renderer boundaries
- Bound low-zoom tile planning and handle failed tile surface allocation\n- Preserve effect raster dependencies, runtime-safe clocks, and navigation timing contracts\n- Keep benchmarks deterministic, backward compatible, and accurately localized
* fix(canvas): invalidate dependent node pictures
Track first-child shadow dependencies for retained node pictures so child geometry updates cannot leave stale parent shadows.
* feat(app): add language picker to General settings
- Reuse the persisted locale setting in General settings
- Localize the setting description across supported languages
- Cover immediate switching and reload persistence
* test(app): verify persisted language selection
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Co-authored-by: Danila Poyarkov <dev@dannote.net>
- Persist whether the desktop MCP server requires a bearer token
- Start localhost MCP without a generated token when authentication is disabled
- Warn in Settings and require a server restart to apply the preference
- Declare inspection or modification access on every canonical tool definition
- Add bulk category controls while preserving individual disabled-tool storage
- Keep runtime availability separate from document access semantics
- Snap vector points, moved layers, and resized edges to geometry, objects, guides, and pixels
- Add persistent snapping preferences with browser and native menu controls
- Normalize canvas and layout guides across Scene Graph and .fig conversion
- Clear transient snapping feedback across interrupted interactions
- Add a dedicated MCP connections destination to Settings navigation
- Keep ModelsPanel focused on model profiles and assignments
- Update documentation, changelog, and browser coverage for the new location
* feat(acp): add reusable MCP connections
- Store named Streamable HTTP connections separately from model providers
- Keep bearer tokens in the credential manager and resolve them per ACP session
- Add localized settings, validation, documentation, and focused coverage
* test(acp): harden MCP connection workflow
- Label credential inputs and confirm destructive connection removal
- Exercise MCP server delivery through an in-memory ACP session
- Extend the browser smoke test to cover accessible input and confirmation flows
* fix(acp): validate MCP connection lifecycle
- Keep non-browser storage initialization in memory and restore the German model copy
- Reject persisted name collisions and invalid draft IDs
- Preserve connections on credential failures and require credentials before enablement
- Rename first-party API, RPC, JSON, CORS, SVG, JSX, and related identifiers to preserve acronym casing
- Keep upstream and serialized boundary names unchanged
- Add a lint guardrail and migration notes for exported APIs
- Default fresh browser sessions to encrypted credential persistence with an explicit session-only opt-out
- Keep API-key links left-aligned, legible, and limited to their text click target
- Update credential guidance and browser coverage
- Separate provider connections, model profiles, capabilities, and role assignments
- Replace role-specific forms with a reusable model library and assignment table
- Resolve credentials lazily per connection and preserve existing Design settings
- Route Design chat through the assigned profile while exposing Review, Fast, and Vision runtimes
- Add schema-driven S3 preferences and status-only credential controls to unified Settings
- Keep storage preferences persistent while secrets remain in the selected credential backend
- Include storage credentials when browser persistence changes and test session behavior
Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
- Open one Settings dialog for AI providers, agents, and media credentials
- Resolve secrets only when requests start and keep settings on status-only credential APIs
- Make browser persistence explicit and default fresh web sessions to memory
- Move provider controls into the settings domain and cover setup, reload, and clearing